Profile
Experienced graphics professional with in-depth knowledge of mobile game management and development. Graduate of the University of Leeds with advanced studies in computer graphics. Adept in using both OpenGL and Vulkan, complemented by the development of a mini game engine. Currently exploring new job opportunities in the graphics domain.
Education

University of Leeds, UK

Master of Science (MSc) in High-performance Computer Graphics and Game Engineering
Sept. 2022 -- Sept. 2023
Coursework: Rendering, Geometry, Animation/Simulation, Vulkan, Game Engine

Zhejiang University of Technology, China

Bachelor of Software Engineering
Sept, 2018 -- Sept, 2022
Coursework: C++ Programming, OOP Programming, Java Programming, Database and Front End

Experience
Technical Skills
Programming Languages:
  • C++
  • C#
  • GLSL
  • HLSL
  • Python
  • Java
  • Javascript
  • Lua
Game Engines:
  • Unreal
  • Unity 3D
  • cocos-2dx
Graphics API:
  • OpenGL
  • Vulkan
Frameworks:
  • Qt, QWidget, C++
  • Qt, QWidget, Python
  • MAUI & Blazor
  • React
  • Pytorch
Software & Tools:
  • Git
  • CMake
  • SQL
  • Latex
  • Autodesk Motion-builder
  • Blender
  • RenderDoc
  • Nsight
  • Ms Office
External Information
  • Languages
  • Mandarin (native)
  • English (fluent)
  • Hobbies
  • Hiphop Dancing
  • Outdoors Hiking
© 2023 🐸 Fanxiang Zhou 🐸