Leeds Cloth Simulation

Leeds Cloth Simulation
Simulation

A Cloth Simulation Implemented in OpenGL

A cloth simulation implemented in OpenGL, using implicit cloth creation, support serialize and deserialize data into readable or binary files. Here are two scenes, one is simulating the cloth fall-down. One is simulating wind blowing.

The implementation have been integrated into Sparrow-Renderer.

See scenes/Scene_ClothSimulation_SS1.hpp and scenes/Scene_ClothSimulation_SS2.hpp.

Falling Down

fall-down.png

Wind Blow

wind.png

© 2023 🐸 Fanxiang Zhou 🐸