Leeds Cloth Simulation
Simulation
A Cloth Simulation Implemented in OpenGL
A cloth simulation implemented in OpenGL, using implicit cloth creation, support serialize and deserialize data into readable or binary files. Here are two scenes, one is simulating the cloth fall-down. One is simulating wind blowing.
The implementation have been integrated into Sparrow-Renderer.
See scenes/Scene_ClothSimulation_SS1.hpp
and scenes/Scene_ClothSimulation_SS2.hpp
.