Leeds OpenGL Terrain

Leeds OpenGL Terrain
Rendering

A OpenGL Terrain Renderer based on Height Map

It is a OpenGL Terrain Renderer based on Height Map.

Thought it uses OpenGL, I make use of modern graphics shaders, including:

  1. Geometry shader for billboard.
  2. Tessellation shader for subdivision and patch rendering rendered

Mesh Subdivision by Tessellation Shaders

Mesh

Billboard by Geometry Shader

Billboard

© 2023 🐸 Fanxiang Zhou 🐸